Game Informer -
25 Jan 2019 23:00

Longtime readers of this column know I'm particularly fond of games with unique themes, settings, and narrative conceits. While I'll always enjoy giant fantasy war games or treks across outer space, there's something refreshing about finding a great game hidden away in an unusual setup. Azul casts players as tile-laying artists in the late 15th or early 16th centuries, employed by the king of Portugal to create art for the palace walls. Laying tiles on a wall certainly isn't the stuff of legend,...
Share this Article